Archive for category Gaming

Furthermore

Of course, as soon as I post my last missive this article would turn up from The Escapist. I’m not sure that Lee Sheldon is the Colleague that Schell mentions in his presentation but the odds seem good. There’s no real layout on how to use this system in a classroom setting,  and the experience points eventually it still relate to a letter grade. Though, I knew this was the natural progression, I’m still a little disappointed. I really expected there to be more to it. Sheldon’s courses aer game design so it makes sense that this system would work within the confines of that environment. What about the everyday classroom though? This is a line I’m still following on my own. I recently tried making a connection between school and the Legend of Zelda with my son. We got a little off track but I think the premise is solid.

What interests me about Sheldon’s interview is where he sees the potential progression into the workforce as this “gamer” generation applies the same principles to the workplace. Greg Tito, writer for The Escapist, likens the philosophy to a fast food employee. Once enough experience had been earned at the fry station, the employee could level up to burgers leaving third degree burns to the noobs.

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Jesse Schell on the Future of Gaming

I don’t want anyone hurting themselves so I warn you straight off that this is a 30 minute video but well worth it if you’re even considering a future in media arts. Even if you’re not Mr. Schells’ ideas, should they indeed come to fruition, are at once an astounding and terrifying glimpse of what our lives might become one day.


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I Love To Say I Told You So

In an interview with Turbine CEO Jim Crowley, Kotaku.com points out

Not only have more than a million new players signed up for the massively multiplayer online role-playing game since September, players signing up for the optional paid subscription have more than doubled.Things are looking up in the game’s new DDO store, where players have been buying items and new content at a rate three times higher than industry average, increasing the franchise’s revenue more than 500%.

I am, of course, smug in my lack of surprise. It is gratifying to know that a model like this can succeed, if not unseat the Blizzard juggernaut. The game is indeed a worthwhile experience, my only complaint is the lack of community that can be found in the likes of WoW. The free servers just weren’t as populated as I would have liked. More recently Mythic introduced their “Endless Trial” with the hope that this would generate new interest in the game.  The restrictions are more binding than DDO, though, and in the long run I think this will amount to the WoW 10 day trial. All in all it might be time to take another plunge back in.

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Something Old…

At the peak of my WoW addiction the guild I ran with was full of very creative fellows. I’m not sure when it began but someone wrote up one of our weekly encounters into a nice little prose narrative. Soon whenever there was a particularly memorable encounter someone from the guild would write it down. The humor doesn’t translate well outside of the guild, but I’m sure any player could commiserate with the experiences. With that in mind I felt I would share one of the pieces I wrote after one of our early attempts at a Strat run. I came across this while trying to figure out an easier way of bestowing the torture I call editing upon my dearest. Punctuation has always been my bane and she manages to coral my commas into a somewhat cohesive semblance. Though she’ll likely tell you there’s really no hope for me.
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Off the Wagon

left_4_dead_conceptart_LYBIt I have spent the better part of two weeks in the throes of some megaflu. It only sounds dire. Basically just a low grade fever, and nausea from all the garbage in my sinuses systematically relocating to my stomach. Woo Fun! I picked up the GOTY edition of Left 4 Dead last week while Steam was floating it for $15. I’m not normally a big fan of zombie games, I get squeamish over the Resident Evil flicks, but I spent so much time focusing on tactics that I didn’t really pay attention too much to the graphics. If it shambled in any form, it was something to shoot.

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